Welcome to the Tetriz demo, where we’ve taken the classic Tetris and cranked it up in the world of GDScript and Godot 4. This isn’t about flashy graphics or world-shattering visuals—it’s all about cranking out a solid logic game using Godot 4’s engine. Right now, I’m knee-deep in coding and tackling challenges, so don’t expect a visual feast just yet. This is the functional prototype to see if the idea actually clicks. Hit me up with comments, suggestions, or even constructive criticism—bring it on!
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