Text based RPG Inventory

Godot Version

4.2.2

Question

I’m trying to make an Inventory for my game however when I try to look for examples/tutorials onthe subject every single one is a grid-based picture inventory. i want to make a simple inventory that is just text, and maybe a use button, an examine button, and a trash button on click.

Are there any tutorials for this? Or ideas on how to approach this?
I’m honestly not great with coding but trying to learn.