TextMesh for Particles2D

Godot Version

4.3-stable

Question

I’m trying to use a particles2D node to emit some text Mesh particles. However, the only valid attribute is image size.
Screenshot From 2024-10-15 13-19-57

As you can see, the particle is a 4×4 px square, related to Image Size. However, I’ve already created a default TextMesh that displays 12300.