I have a Poco X6 5G on HyperOs. By default, the system has 120 frames per second, but on Godot projects the frequency is always 60. I went into the phone settings in order to select the frequency for a specific application and it didn’t help. I just wasn’t given the opportunity to choose 60/120 hz for the Godot project. I removed all the restrictions in the project settings and it’s still 60. And yes, the project is not loaded! A completely empty project
Sometimes, in rare cases, if you restart a project many times, the frequency may be higher than 60.
Is the frame limitation in Godot projects related to my firmware?