Hello, everyone! First post here.
This is my first application made in Godot - A Bible application.
The reason I made this is, I have used a bunch of Bible apps, but it all looks plain and flat, so I decided to make one that looks better. (I believe
)
I initially tried to build it with PySide6 and QML, but QML has its weird quirks, and the integration with the Python backend proved to be a hassle to work with - maybe I just don’t know better. But making this in Godot was a breeze! I’m really impressed with Godot, using it is so enjoyable.
It misses a lot of features like bookmarking, dictionary support, multiple bible versions though.
Here is the source code (and the binaries - in Releases page): theophinetheodore/TheWordOfGod: KJV Bible Application made in Godot. - Codeberg.org
Feel free to check it out if you’re interested and share your opinions!

