Top Level Behavior

Godot Version



I am trying to set up a section of my UI with a scroll area. I have some text in the scroll area that have control nodes attached to each text entry. The control nodes have rich text labels attached to them that I want to display when the focus is on a given text entry. My issue is that contents of a ScrollContainer wont draw outside of the scroll container(as far as I am aware) unless the Top Level toggle is on. Is there a way to have the contents of a ScrollContainer draw outside of it but also follow the parent node?

set clip_contents to false. Might also have to set this property for any other children containers.

1 Like

Yes this was it. Thank you very much, I had clip contents on a different container that wasn’t the ScrollContainer. Thank you so much for the timely reply!