Godot Version
Godot v4.7.2.stable
Question
so here is the scons command :
scons platform=web target=template_release threads=no optimize=speed profile=custom.py build_profile=C:\Users\Hp\Documents\racing_game\build_profile.gdbuild
custom.py:
target="template_release"
debug_symbols="no"
lto="full"
deprecated="no"
vulkan="no"
use_volk="no"
openxr="no"
minizip="no"
build_profile.gdbuild:
{
"disabled_build_options": {
"d3d12": false,
"disable_navigation_2d": true,
"disable_navigation_3d": true,
"disable_physics_2d": true,
"disable_xr": true,
"forward_mobile_renderer": false,
"forward_plus_renderer": false,
"metal": false,
"module_godot_physics_2d_enabled": false,
"module_godot_physics_3d_enabled": false,
"module_msdfgen_enabled": false,
"module_openxr_enabled": false,
"rendering_device": false,
"vulkan": false
},
"disabled_classes": [
"AnimatableBody3D",
"AnimatedSprite2D",
"AnimatedTexture",
"Animation",
"AnimationLibrary",
"AnimationMixer",
"AnimationNode",
"AnimationNodeStateMachinePlayback",
"AnimationNodeStateMachineTransition",
"AreaLight3D",
"AspectRatioContainer",
"AtlasTexture",
"AudioBusLayout",
"AudioEffect",
"AudioListener2D",
"AudioListener3D",
"AudioStreamGenerator",
"AudioStreamInteractive",
"AudioStreamMP3",
"AudioStreamMicrophone",
"AudioStreamOggVorbis",
"AudioStreamPlayer2D",
"AudioStreamPlaylist",
"AudioStreamPolyphonic",
"AudioStreamRandomizer",
"AudioStreamSynchronized",
"BackBufferCopy",
"BitMap",
"BlitMaterial",
"Bone2D",
"BoneAttachment3D",
"BoneMap",
"ButtonGroup",
"CPUParticles2D",
"CSGCombiner3D",
"CSGMesh3D",
"CSGSphere3D",
"CSGTorus3D",
"Camera2D",
"CameraAttributes",
"CameraTexture",
"CanvasGroup",
"CanvasItemMaterial",
"CanvasModulate",
"CanvasTexture",
"CapsuleMesh",
"CenterContainer",
"CharacterBody3D",
"CheckButton",
"CollisionObject2D",
"CollisionPolygon2D",
"CollisionPolygon3D",
"CollisionShape2D",
"ColorPalette",
"ColorPicker",
"ColorPickerButton",
"Compositor",
"CompositorEffect",
"ConvexPolygonShape3D",
"CryptoKey",
"Curve2D",
"CurveTexture",
"CurveXYZTexture",
"DPITexture",
"Decal",
"DrawableTexture2D",
"ExternalTexture",
"FlowContainer",
"FogMaterial",
"FogVolume",
"FoldableContainer",
"FoldableGroup",
"GDExtension",
"GLTFAccessor",
"GLTFAnimation",
"GLTFBufferView",
"GLTFCamera",
"GLTFDocument",
"GLTFDocumentExtension",
"GLTFLight",
"GLTFMesh",
"GLTFNode",
"GLTFPhysicsBody",
"GLTFPhysicsShape",
"GLTFSkeleton",
"GLTFSkin",
"GLTFSpecGloss",
"GLTFState",
"GLTFTexture",
"GLTFTextureSampler",
"GPUParticles2D",
"GPUParticles3D",
"GPUParticlesAttractor3D",
"GPUParticlesCollision3D",
"GradientTexture1D",
"GradientTexture2D",
"GraphEdit",
"GraphElement",
"GridMap",
"HTTPRequest",
"HeightMapShape3D",
"ImageTexture",
"ImporterMesh",
"ImporterMeshInstance3D",
"InstancePlaceholder",
"ItemList",
"Joint2D",
"Joint3D",
"JointLimitation3D",
"Label3D",
"LabelSettings",
"Light2D",
"LightOccluder2D",
"LightmapGI",
"LightmapGIData",
"LightmapProbe",
"Line2D",
"LinkButton",
"MarginContainer",
"Marker2D",
"MenuBar",
"MenuButton",
"MeshInstance2D",
"MeshLibrary",
"MeshTexture",
"MissingNode",
"MissingResource",
"MultiMesh",
"MultiMeshInstance2D",
"MultiMeshInstance3D",
"MultiplayerSpawner",
"MultiplayerSynchronizer",
"NavigationAgent2D",
"NavigationAgent3D",
"NavigationLink2D",
"NavigationLink3D",
"NavigationMesh",
"NavigationMeshSourceGeometryData2D",
"NavigationMeshSourceGeometryData3D",
"NavigationObstacle2D",
"NavigationObstacle3D",
"NavigationPolygon",
"NavigationRegion2D",
"NavigationRegion3D",
"NinePatchRect",
"ORMMaterial3D",
"Occluder3D",
"OccluderInstance3D",
"OccluderPolygon2D",
"OggPacketSequence",
"OmniLight3D",
"OpenXRAction",
"OpenXRActionMap",
"OpenXRActionSet",
"OpenXRBindingModifier",
"OpenXRCompositionLayer",
"OpenXRHand",
"OpenXRHapticBase",
"OpenXRIPBinding",
"OpenXRInteractionProfile",
"OpenXRRenderModel",
"OpenXRRenderModelManager",
"OpenXRVisibilityMask",
"PackedDataContainer",
"PanoramaSkyMaterial",
"Parallax2D",
"ParallaxBackground",
"ParallaxLayer",
"ParticleProcessMaterial",
"Path2D",
"PathFollow2D",
"PhysicalBone3D",
"PhysicalSkyMaterial",
"PlaceholderMaterial",
"PlaceholderMesh",
"PointMesh",
"Polygon2D",
"PolygonPathFinder",
"PortableCompressedTexture2D",
"PrismMesh",
"ProgressBar",
"RDShaderFile",
"RDShaderSPIRV",
"RayCast2D",
"RayCast3D",
"ReferenceRect",
"ReflectionProbe",
"RemoteTransform2D",
"RemoteTransform3D",
"ResourcePreloader",
"RibbonTrailMesh",
"RichTextEffect",
"RootMotionView",
"SceneReplicationConfig",
"ScriptExtension",
"ScrollBar",
"SeparationRayShape3D",
"ShaderGlobalsOverride",
"Shape2D",
"ShapeCast2D",
"ShapeCast3D",
"Shortcut",
"Skeleton2D",
"Skeleton3D",
"SkeletonModification2D",
"SkeletonModificationStack2D",
"SkeletonModifier3D",
"SkeletonProfile",
"Skin",
"SoftBody3D",
"SphereMesh",
"SphereShape3D",
"SpinBox",
"SplitContainer",
"SpringArm3D",
"SpringBoneCollision3D",
"Sprite2D",
"SpriteBase3D",
"SpriteFrames",
"StatusIndicator",
"SyntaxHighlighter",
"TextEdit",
"TextMesh",
"Texture2DRD",
"Texture3D",
"TextureLayered",
"TileMap",
"TileMapLayer",
"TileMapPattern",
"TileSet",
"TileSetSource",
"Timer",
"TorusMesh",
"TubeTrailMesh",
"VSeparator",
"VSlider",
"VideoStream",
"VideoStreamPlayback",
"VideoStreamPlayer",
"VirtualJoystick",
"VisibleOnScreenNotifier2D",
"VisibleOnScreenNotifier3D",
"VisualShaderNodeBillboard",
"VisualShaderNodeBooleanParameter",
"VisualShaderNodeClamp",
"VisualShaderNodeColorFunc",
"VisualShaderNodeColorOp",
"VisualShaderNodeColorParameter",
"VisualShaderNodeCompare",
"VisualShaderNodeConstant",
"VisualShaderNodeCubemap",
"VisualShaderNodeCubemapParameter",
"VisualShaderNodeCustom",
"VisualShaderNodeDerivativeFunc",
"VisualShaderNodeDeterminant",
"VisualShaderNodeDistanceFade",
"VisualShaderNodeDotProduct",
"VisualShaderNodeFloatFunc",
"VisualShaderNodeFloatOp",
"VisualShaderNodeFloatParameter",
"VisualShaderNodeFresnel",
"VisualShaderNodeIf",
"VisualShaderNodeInput",
"VisualShaderNodeIntFunc",
"VisualShaderNodeIntOp",
"VisualShaderNodeIntParameter",
"VisualShaderNodeIs",
"VisualShaderNodeLinearSceneDepth",
"VisualShaderNodeMix",
"VisualShaderNodeMultiplyAdd",
"VisualShaderNodeOuterProduct",
"VisualShaderNodeOutput",
"VisualShaderNodeParameterRef",
"VisualShaderNodeParticleAccelerator",
"VisualShaderNodeParticleConeVelocity",
"VisualShaderNodeParticleEmit",
"VisualShaderNodeParticleEmitter",
"VisualShaderNodeParticleMultiplyByAxisAngle",
"VisualShaderNodeParticleRandomness",
"VisualShaderNodeProximityFade",
"VisualShaderNodeRandomRange",
"VisualShaderNodeRemap",
"VisualShaderNodeReroute",
"VisualShaderNodeResizableBase",
"VisualShaderNodeRotationByAxis",
"VisualShaderNodeSDFRaymarch",
"VisualShaderNodeSDFToScreenUV",
"VisualShaderNodeSample3D",
"VisualShaderNodeScreenNormalWorldSpace",
"VisualShaderNodeScreenUVToSDF",
"VisualShaderNodeSmoothStep",
"VisualShaderNodeStep",
"VisualShaderNodeSwitch",
"VisualShaderNodeTexture2DArrayParameter",
"VisualShaderNodeTexture3DParameter",
"VisualShaderNodeTextureParameterTriplanar",
"VisualShaderNodeTextureSDF",
"VisualShaderNodeTextureSDFNormal",
"VisualShaderNodeTransformCompose",
"VisualShaderNodeTransformDecompose",
"VisualShaderNodeTransformFunc",
"VisualShaderNodeTransformOp",
"VisualShaderNodeTransformParameter",
"VisualShaderNodeTransformVecMult",
"VisualShaderNodeUIntFunc",
"VisualShaderNodeUIntOp",
"VisualShaderNodeUIntParameter",
"VisualShaderNodeUVFunc",
"VisualShaderNodeUVPolarCoord",
"VisualShaderNodeVarying",
"VisualShaderNodeVec2Parameter",
"VisualShaderNodeVec3Parameter",
"VisualShaderNodeVec4Parameter",
"VisualShaderNodeVectorBase",
"VisualShaderNodeWorldPositionFromDepth",
"VoxelGI",
"VoxelGIData",
"World2D",
"World3D",
"X509Certificate",
"XRCamera3D",
"XRFaceModifier3D",
"XRNode3D",
"XROrigin3D"
],
"type": "build_profile"
}