I made a game that shows a cat on screen with a transparent background. On some machines, it works perfectly but on others, it shows a black background instead
I have enabled:
Switch to compatibility should do the trick.
It seems that there are problems with loading transparent backgrounds in Godot forward+ and mobile renderer mode. This issue only appears on some PCs, but not on others.
I believe this is a bug, as some of the affected PCs are only 1-2 years old and have powerful graphics cards.