Transparent background show black

Godot Version

4.2.1

Question

I made a game that shows a cat on screen with a transparent background. On some machines, it works perfectly but on others, it shows a black background instead
I have enabled:

  • transparent
  • transparent BG
  • per pixel transparency
  • window.transparent
  • window.transparent BG
    I have tried:
  • reimporting
  • change the Viewport to transparent
  • change from mobile to forward+

here is the link to the project: Office Cats by Ken Games

image that it dosen't work

I fixed it

That’s awesome! what was it that fixed the issue? it could help the other people having the same problem in the future.

Switch to compatibility should do the trick.
It seems that there are problems with loading transparent backgrounds in Godot forward+ and mobile renderer mode. This issue only appears on some PCs, but not on others.
I believe this is a bug, as some of the affected PCs are only 1-2 years old and have powerful graphics cards.