Hello,
I’ve been lately working on a 2D platformer and I have come to the point when it has pretty much everything except some missing animations/effects and sounds (and sometimes laggy UI), but otherwise it works and current short three prototype levels are featuring almost all mechanics (first level is quite simple, second might be a bit challenging, third is featuring the grapple hook). In the release version it should be more complicated to finish the levels, but even now I am sometimes disgusted when trying to finish it…
Doing design and the visual part of the game is not my strong suit, which I suppose you could spot in the first second, since this is almost first tileset you will see on youtube from UHeartBeast ![]()
Key things that were a bit challenging are:
- 2D platformer pathfinding (works, even tho sometimes buggy and currently is not featured in the game a lot, but will be)
- A grappling hook that wraps around defined objects
- Destructible platforms with nice animations
Conceptually, everything is straightforward, but it took a lot of time to implement.
There’s an online leaderboard using Talo to track your level time and whole game completion time. Names are randomly generated unfortunately
(saved in user://), so it’s not perfect. I didn’t want to use username + pw to prevent inappropriate names.
It is a part of my school project, and if you have some time to spare, I’d love to hear your feedback, since that is a part of it as well (btw, you can skip the level using esc for now). That’s why I’m sharing it now and not waiting until it’s ‘perfect’ – I need insights before my project deadline, and want to address potential issues rather sooner than later ![]()
Also, I’m completely lost when it comes to game music. Anyone have suggestions for what kind of soundtrack would fit this platformer? My musical skills are basically non-existent, so I’m totally open to any help
You can play it on Itch.io with a guide on how to play it and there is also a Windows, MacOS and Linux export (I dont know if it works on linux, i tested it on my arm mac and x86 windows). Would love to hear your thoughts!
