Hello,
I’ve been lately working on a 2D platformer and I have come to the point when it has pretty much everything except some missing animations/effects and sounds (and sometimes laggy UI), but otherwise it works and current short three prototype levels are featuring almost all mechanics (first level is quite simple, second might be a bit challenging, third is featuring the grapple hook). In the release version it should be more complicated to finish the levels, but even now I am sometimes disgusted when trying to finish it…
Doing design and the visual part of the game is not my strong suit, which I suppose you could spot in the first second, since this is almost first tileset you will see on youtube from UHeartBeast
Key things that were a bit challenging are:
- 2D platformer pathfinding (works, even tho sometimes buggy and currently is not featured in the game a lot, but will be)
- A grappling hook that wraps around defined objects
- Destructible platforms with nice animations
Conceptually, everything is straightforward, but it took a lot of time to implement.
There’s an online leaderboard using Talo to track your level time and whole game completion time. Names are randomly generated unfortunately (saved in user://), so it’s not perfect. I didn’t want to use username + pw to prevent inappropriate names.
It is a part of my school project, and if you have some time to spare, I’d love to hear your feedback, since that is a part of it as well (btw, you can skip the level using esc for now). That’s why I’m sharing it now and not waiting until it’s ‘perfect’ – I need insights before my project deadline, and want to address potential issues rather sooner than later
Also, I’m completely lost when it comes to game music. Anyone have suggestions for what kind of soundtrack would fit this platformer? My musical skills are basically non-existent, so I’m totally open to any help
You can play it on Itch.io with a guide on how to play it and there is also a Windows, MacOS and Linux export (I dont know if it works on linux, i tested it on my arm mac and x86 windows). Would love to hear your thoughts!