Trouble installing the Tree3D plugin

Godot Version

4.3

Question

I just started working with Godot 4.3 today and I want to use the plugin Tree3D, which is both in the Asset Library and on github, and says it’s working with 4.3.

Importing the demo in the Project Manager and starting it brings me to the grass plane, but none of the trees are visible and in the Scene docker the trees all come with this Node Configuration Warning:

Screenshot_20241020_184729

If I create a new project and download the plugin from the Asset Library, close the project, and reopen it, I get the following error messages:

Is this plugin not actually working with Godot 4.3, or is it something wrong with my Godot installation? I just installed it and haven’t changed anything to my knowledge.

Did you enable the plugin in project settings?

Though I downloaded the Tree3D plugin in the Asset Library, it does not appear in the Project Settings Plugins tab.

When I download the Qodot plugin in the Asset Library, it does appear in the Project Settings with a checkbox to activate it.

So this seems to be an issue specific to Tree3D. (Or this particular plugin does not require enabling?)

l downloaded it and got the same results. I got a warning that it was last saved in version 4.2.
I saw an instalation you might want to try here:
https://www.youtube.com/watch?v=4aPkTQuo53E&t=80s It might be more up to date. Worth a try.

The github version is also 0.71, the same as in the Asset Library.

I think you’ll just have to wait. They only have binaries for version 4.2 and even if you wanted to build it yourself, they only have the cpp for version 4.2. Unless I’m reading it wrong.

Yeah, I noticed that picking up Godot right after 4.3 was released was not an ideal moment.
All the plugins I’m using are still having some minor issues that are in the process of getting fixed.

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