soo yeah, i need brutally honest feedback.
I need feedback on the movement and gun cause right now the level is incomplete.
The controls are-
C: Slide
F: Interact(pick up the gun)/Go towards that white ball thingy
(also if oyu move your camera away after pressing F looking at teh white ball thigny the speed stops, not a bug.)
WASD - move
Space - jump
Space against a wall(forward,right,left)- Wallhop
E - grapple
Heres a clip of the game(forgot to include grapple)
Tip: Never send Google Drive links, they look super sketchy. Set up an Itch page (it’s free!) There should be an Itch page guide somewhere on the forum.
As for my feedback:
One, there were like three menus to go through just to start the game.
Two, that music at the start of act one was very harsh on the ears.
I’d say more if more gameplay footage was provided. If this is a boomer shooter like Ultrakill, I’d say it’s off to a strong start, but the shotgun recoil is ridiculously massive. Movement shooters should have interesting combos required to get up to speed - else it doesn’t feel earned.
im so sorry i would set up a itch link the next time i post somthing like this!!
Yeah the first menu is the main menu
The second is level selction(not completed)
and the third is weapon selection, u can only see weapons you have interacted with and weapons marked with red in the weapon selection ui means that weapon is banned in that specific level
and the then you are in the game!
about the music ill try to make it softer
than kyou so much for your feedback and ill reduce the shotgun recoil
If you cann please rate the movement and ui and stuff out of 10
(also tysm for the feedback again : D )
Be careful making your page public. It ought to be a “draft” until it’s really ready for users to see on itch. I made this mistake with my previous game and had it public for months before it was finished, and Itch sent it impressions, but obviously, nobody wanted to play it, bringing the game’s discoverability way down.