Godot Version
Godot 4.3 Stabl
Question
So I’m using the built in button for testing the game on the browser and I’m having the error: WebGL context lost, please reload the page
This is with the Godot 4.3 Stable version released today, web export files deleted and redownloaded the ones for 4.3 stable. The game runs fine on the editor. This happened with the 4.3 RC’s too.
I didn’t want to open an issue before asking here because there are a lot of new issues today and I’m still not sure if this is a bug or something I’m not doing right, as I’m still kind of a begginer.
Edit: more info: I think I have a memory leak. I opened the taskadmin and I see the RAM going up more and more while the browser is trying to open a scene, it end going up like 8 Gb until the error appears so that should be wrong. The game contains lots of 1080p png but the web export itself is like 150Mb so that amount of ram doesn’t seem reasonable.