I’m a beginner in game dev who is struggling right now with TileMaps. So I’ve created a TileMap, with a new TileSet, with 3 tilesets.
Then, I painted my base with the Floor TileSet.
After that, I tried to add some details on top of this grass like some tiles from nature and some from House tilesets. But when trying to do so, the following is happening:
Just so you know, this only happens when I draw on top of the grass tiles. Otherwise, it is working fine. Do you have any idea why this might be happening?
its ONE way to set it, but i dont recommend doing it this way. instead use the layers in the tilemap node. paint the grass node on a grasslayer and the buildings on the building layer. Then you can change the z-index on the layers