Godot Version
4.3.stable
Question
Hey! I’m using Sub-viewports to parent an instantiated scene on my map to create a picture in picture effect. Presently I’m noticing that the sub-viewport does not conform to the camera inside the instantiated scene, and also is at a different zoom level (as well as being particularly blurry).
I’ve attached an image of what the picture in picture effect looks like as well as the camera bounds of the instantiated scene. (I’ve used the dotted line to help highlight the camera bounds of the new scene).
Ideally I can fit this entire camera into the sub-viewport in the first image, but even in a world where I can’t easily do that, is there a way to make the image less fuzzy/at the resolution of the other scene natively?