Unwanted System Sound Triggered in Debug Mode After Godot 4.3 Update

Godot Version

4.3 stable
EDIT: I later on tried this on other versions and this happened there too. 3.5, 4.2 and other 4.0 releases as well

Question

After updating to Godot 4.3, I’ve noticed an unexpected system sound plays whenever I run a game in debug mode, open a project, or select a project from the project menu. This sound wasn’t present in previous versions and is becoming quite distracting. Does anyone know how to disable or stop this sound?

The sound is the Windows 10 Background sound.