Update driver on GPU and editor and game start dithering

Godot Version

4.3

Question

I updated my GPU driver recently and after rebooting my computer Godot editor and game starts dithering like in the photo. I checked if its in all programs, but it appear only in Godot.
Photo:

This looks very similar to graphic issues I am having actually,

I think it’s the canvas mode that is set to stretch, I seem to recall a similar problem when running my game in browser.

No its not that - there was an nvidia driver update and it seems to be causing this. If you set the render mode to d3d12 it fixes it but its not a proper solution.

Yes, i downgrade update. Will waiting when it will correct. Thank you!