Recently I tried to use godot to develop a small APP
Want to try uploading to google play
But I found that no matter how I upload it, it always displays
“The Android App Bundle has not been signed yet”
I have used release keystore and debug keystore
I generate the keystore instruction and execute it in the bin of jdk
keytool -genkey -v -keystore zoearth_godot_test_reless.jks -alias zoearth_godot_test -keyalg RSA -keysize 2048 -validity 10000
But it still keeps showing this error…
I remember that I didn’t encounter these problems when publishing with unity several years ago.
I searched online and couldn’t find a solution to this error.