Godot Version
4.2.1
Question
How can we Decrypt and use Encrypted PCK file at Runtime?
So I have followed the documentation Compiling with PCK encryption key¶ and This Tutorial also Protecting Your Godot Project from Decompilation, then exported PCK file with encryption key.
Is there any way that, I can Decrypt that PCK using encryption key and use it in the game at runtime??
Thanks