Godot Version
v4.6.2.stable.official [71f334935]
Question
I have 4 different .ttf font files.
- DejaVuSansMono.ttf (Regular)
- DejaVuSansMono-Bold.ttf (Bold)
- DejaVuSansMono-Oblique.ttf (Italicized)
- DejaVuSansMono-BoldOblique.ttf (Bold and Italicized)
In a RichTextLabel I have the following text contents.
Hello, [b]Username[/b]!
I would like the text to display in bold. How do I merge my font files so that this works?
I tried merging the .ttf files into a single .tfc file but it displayed the same font weight for both the regular and bold text. I tried using FontVariation but there didn’t seem to be a configuration option that was of any use (variation coordinates seemed like it could be useful but I think the font didn’t support it because the list was empty). I tried using font fallbacks but it would always default to the base font and ignore the fallbacks.
Not really sure what I can do next other than changing the font but I’d like to understand how to fix the problem in-case I run into it in the future. I’m not particularly attached to this font.
If you want to see the fonts yourself, you can download them here.