Godot Version
` Godot 4.3
Question
I am trying to figure out how to develop Quest 2 games on Godot but i am struggling to get it working. when i run the game it comes up with an error saying:
W 0:00:00:0087 initialize_openxr_module: OpenXR was requested but failed to start.
Please check if your HMD is connected.
When using Windows Mixed Reality, note that WMR only has DirectX support. Make sure SteamVR is your default OpenXR runtime.
Godot will start in normal mode.
my headset comes up under devices and drives. i cannot find anything to help me and i have no idea what to do.