Can I save/load an object via ResourceSaver/Loader if the resource being saved is a child of a singleton class?
I’m saving my object with ResourceSaver, and i can see that it saves properly, but when i load it i get this error message.
Trying to assign value of type Resource to a variable of type ".
It seems like the error is being cut off, and this method of loading a saved resource works in another project. Am i trying to do something i shouldn’t be? What’s going on here?