I’m working with a small team of non-programmers, like my level designer. I want to add some interface items for them in my scripts that run in-editor to set directions, ranges, heights and other behaviors of the level.
Is there some resources i can look at to draw, interact and set variables through methods that aren’t the inspector?
If i can learn how to draw a dot that can be dragged and referenced it’d would already change the world for me.
There’s probably not just one tutorial or resource for this.
So far i’ve just enabled the “editable children” toggle for the relevant items, but it turns into a mess in the scene overview.
A workaround i want to ditch.
Interesting, interesting.
I’ll give it a go!
i think this will cover most of what i was wondering about.
Not knowing the jargon is part of the problem for me