Godot Version
4.2.1
Question
I’d like to use a viewport as a texture to put it in a spotlight 3d and project it. Now the viewport works on other mesh-instances and other textures have worked on the projector. But when I use a viewport texture it doesn’t show anything.
It supposed to be a video projector, so the viewport has a video stream player. Unfortunately the best I’ve gotten was a still frame from the video.
If you know a better implementation or maybe why the viewport texture doesn’t work on the spotlight please let me know.