Viewport texture in spotlight projector doesn't work

Godot Version

4.2.1

Question

I’d like to use a viewport as a texture to put it in a spotlight 3d and project it. Now the viewport works on other mesh-instances and other textures have worked on the projector. But when I use a viewport texture it doesn’t show anything.
It supposed to be a video projector, so the viewport has a video stream player. Unfortunately the best I’ve gotten was a still frame from the video.
If you know a better implementation or maybe why the viewport texture doesn’t work on the spotlight please let me know.

This isn’t supported, see

2 Likes

Do you know a workaround?

Look at the linked issues and see

Sorry, I missed the changed files

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