Godot Version
4.4.1 stable
Question
I have a project with a TextEdit
that should be usable in mobile web browsers. However, when tapping on the TextEdit
, a virtual keyboard does not show up on mobile phones.
We have tried iOS and Android in the Safari and Chrome browsers.
I have also tried a LineEdit
and also tried limiting the character size.
When querying if virtual keyboards a supported using this line:
var is_supported = DisplayServer.has_feature(DisplayServer.FEATURE_VIRTUAL_KEYBOARD)
I recieve a false.
However, my understanding is that this should work for Web, Android and iOS.
Is the native virtual keyboard supported via Godot for mobile browser platforms? What else can I do to troubleshoot or fix the issue?