Godot Version
v4.6.beta2.official [551ce8d47]
Question:
Sometimes the background seems to clip away. It happens when I look away from the origin at certain angles/distances I believe.
I think it has to do with volumetric fog, but I’m not entirely sure and couldn’t figure out why and how to fix it. I’m also using the Sky3D addon.
Desired:
Fog clipping away:

