Web export game download once on browser persistent storage

Godot Version

godot 4.2.1 stable


Is it possible to, once entering the web export game on browser for the first time, donwload it somewhere? This way it won’t need to download again next time user restarts the site. Persistend browser storage, indexedDB, I don’t know exactly where, but is it possible? If so how can it be done? Currently my game is like 2gb and I can’t expect the user to wait that much each time he starts the site.