Question
Hello everyone,
New Godot user here .
I would like to know if it’s possible to make a WebAssembly build that is headless (same behavior as Exporting for dedicated servers — Godot Engine (stable) documentation in English but compiled down to Wasm).
Wanted to do that to be able to run the Wasm on any non-web WebAssembly Runtime, would be awesome
Thanks a lot for your help!