Weird lines showing up around textures

Godot Version

Godot 4.4

Question

There weird lines keep showing up around any texture I add to my game. They aren’t being scaled up or down they are the native resolution.

sorry for the silly question, but what are your import settings at when importing these?
when I import pixel art I have to check a few boxes to make it look normal

NVidia driver issue, the driver update should be available I believe

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