What database options are there for Godot?

Godot Version

4.2

Question

(I’m working on an MMORPG sandbox pixel art 2D game)

I’m not that familiar with Godot Mutlipler but from what I know Godot can do the networking by itself.

So I’m looking for a database that I could use for my game that can worldwide singleton and for storing chat logs, trade logs, etc :package:.

I also have heard you can use like node js with Godot but I’m not sure how it would be nice since I’m working on a web-based multiplayer :globe_with_meridians:.

I also know about Nakama but I don’t like the way it’s working because I cannot export it to ARM and the data I send must be JSON from what I know but if I’m wrong let me know. :grinning:

Also since Godot supports C# I could have some more options for databases, right?
(I don’t know C# but I can learn it)

There is a PostgreSQL driver at GitHub - Marzin-bot/PostgreSQLClient: PostgreSQL connector for Godot Engine in GDScript.
that works well.

I’m not sure honestly I’m just scared of the fact that they haven’t been update in 3-4 years