What is the current situation regarding monetization in godot?

Godot Version

4.5.1

Question

Hello! Me and my team are developing a commercial mobile game andare wondering how things are looking with monetization integration in godot 4.5. at the moment. Like any IAP plugins, firebase sdk, applovin and other things. Have anyone had any experience with it?

You can check the documentation for this:

It will show you how to integrate third-party libraries and SDKs in both Android and iOS.

You can also try searching the asset library for them. For example, here’s the applovin one.

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