What should I use to add multiplayer into my HTML5 game?

Godot Version

4.3

Question

My godot game will run on the browser. what should I use to add multiplayer for it? WebSockets? I think godot’s high level multiplayer is not an option from what I saw, but I’m not sure.

you have two options

and

both are compatible with the MultiplayerAPI (RPC, MultiplayerSynchronizer, MultiplaySpawner)