Godot Version
4.3
Question
My godot game will run on the browser. what should I use to add multiplayer for it? WebSockets? I think godot’s high level multiplayer is not an option from what I saw, but I’m not sure.
4.3
My godot game will run on the browser. what should I use to add multiplayer for it? WebSockets? I think godot’s high level multiplayer is not an option from what I saw, but I’m not sure.
you have two options
and
both are compatible with the MultiplayerAPI (RPC, MultiplayerSynchronizer, MultiplaySpawner)