when using bezier curves, autoplay wont function

Godot Version

Godot v4.2.2 64x

Question

ive been following and experimenting with the brackey’s tutorial when i noticed that when i created an animation within an animationplayer using bezier curves, it wouldnt play automatically.


is this intentional or a limit of bezier curves, or are there more intricate things im not noticing that apply to autoplaying a bezier curve animation? thanks in advance