Where can I improve my knowledge of GDScript?

Oh I see, So I should use the documentation to get reference videos on those topics?

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I mean, the documentation doesn’t really have videos, it’s mostly text and images. But you can certainly search for videos on whatever topic you’re interested in, if that’s how you prefer to learn. Like, you mentioned movement and collision earlier - lots of videos pop up if you search for “godot collision” on youtube, for example.

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Yeah, that’s what I’m looking for, but most of the videos I see about vectors or collisions are usually from 3-6 years ago, So I’m not sure if they are talking about Godot 3 or 4, Are there any videos I could learn or atleast any concepts you think I should focus on as a beginner?

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I mean… It hasn’t changed that much. Some of the buttons in the editors will have moved around, some functions maybe work slightly differently, but the basic concepts are the same between Godot 3 and 4.

As for videos and/or concepts… honestly everything in this video is gold for beginners. The whole channel is pretty good, he’s good at showing step by step how to improve your code and structure.

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I mean, it is just learning how to properly arrange scenes, but I’ll try it out and see if it helps, then maybe after I can check his channel and see if there are any other useful videos I could use

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But still wondering, do you have anymore suggestions for beginner/intermediate, since I already have a grasp of basic concepts like variables, arrays, classes, inner classes, enums, call down signal up, and where everywhere is in the engine, So I might need more intermediate tutorials, and maybe (if I’m actually ready) Advanced tutorials as a challenge

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Maybe I could learn more about vectors or other important concepts too?

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Any replies?

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One possible course of action is to purchase an online course from Udemy.

Since I have gotten a little bogged down with my own little 2d Platformer sometimes very little progress I have been thinking about doing this myself. And splitting time between the two - some on a course and some on my little game.

I have done this in the past mainly with Unreal and came across one author in particular who made a course that was excellent. Had a Discord channel and had people who actually helped me take the 3D FPS beyond what the course entailed. It was brilliant.

I am doing the research as we speak and trying to find one that look decent with good reviews. If I find a good one I’ll report back. And I stress do look at the Brackey’s tutorials on his YouTube channel (also there is one section where he talks about access to a Godot teaching website for a subscription price).

Regards.

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Ah yes, I also I watched Brackey’s video on GDScript, And it was very helpful, but I still need more knowledge to help me make a game on my own, So I’m looking for Video/YouTube Tutorials (Not paid) that are in an intermediate, to maybe advanced level.

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Have you started on your game? What really helped me was actually giving it a go…and if your idea is huge/complicated/etc - start of with something silly or small.

I used to be a guitar teacher, and it’s the same process. :smile:

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Well, I have started recreating my Pong game that I originally made in Scratch, but they’re still lot’s of concepts I haven’t learned that I need in the Game, (e.g, Menu, Score, Movement/Collison).

I want to learn GDScript to the point where I am able to think of a mechanic/concept and know how to recreate it in Godot (The same thing with Scratch) Which is why I am looking for a place where I can gather all that knowledge.

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Great to hear that you’ve started. It’s really the only way to learn.

I started learning Godot about a month ago and I’ve learnt a lot in that time…last week I learnt how to use global variables. :laughing:

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Just checked Udemy there is a building a Flappy Bird and Ping Pong game in Godot :grinning:. A bit on the easy side for me I did that in Unity. Actually, it was a breakout type game the same mechanic though having a bouncing ball hit blocks and bounce back. I did modify that game to include lasers to shoot up the blocks that was fun :sunglasses:.

Just $14.95 four hours of video.

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@pdhales72 Oh, I see!

@celticknight I don’t really wanna focus on making a pong game, it’s just a way for me to see if I’m capable of making a Game (which I’m not yet).

Also I don’t want to pay for any Udemy courses, Just YouTube videos. I’m not really sure where to start once it comes to learning this language. So any suggestions for YouTube Videos that I could use? (Note, I’ve gotten a hang of the engine already, So I’m not a complete newbie, although I’m still not that good yet, say maybe around Pre-Intermediate)

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I had experience in GameMaker, Unity, Unreal and now Godot.

I’ve had experience in all those scripting language to C# and C++ in Unreal and programming in general and JSON in Javascript and I feel like a complete newbie with Godot. I just found this on Udemy and I’m going to get it after the upcoming planned blackout is over.

https://www.udemy.com/course/build-a-platformer/?couponCode=LEADERSALE24B

Regards.

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I’m not actually that ready to build a complete pixel platformer (the link isn’t working). I just need a video that can help me learn the language, that is all. I could try finding it myself, but until then.

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Sounds like we’re at about the same experience level. :smile:

I’ve been uploading my works to YouTube to allow me to track my progress. I’ll try to send you the link.

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To me it seems that you are trying to put off doing the inevitable, spending money in exchange for learning something. The first Brackeys video is about making a basic platformer, yeah, so you want to make a Pong game first but the physics you will need to learn to make the ball bounce of the bat’s in a realistic manner is not easy, and with the new age information wants to be free, but, without a clear idea of what you need finding the FREE YouTube videos in a structured manner is very hard. A good course alleviates all that emphasis in good I’ve run across the bad as well. But there is always something to be learnt from the bad. I’ve also run acoss course on YouTube one course that was 21 hours long and learnt a heap from that as well but game development is different from say a Back-end development course.

I’m sorry you must feel that I’m bashing you, that was not my intention. I’ll leave you alone now.

Link fixed.

Regards.

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What type of game are you aiming to build? If you mentioned that, I may have missed it.

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