Godot Version
4.2.2
Question
Hi,
If i just add a StaticBody3D with MeshInstance3D as its child to a scene. It is lit even without any DierctionalLight3D node added to the scene.
Where does the scene get the default lighting?
Thanks
4.2.2
Hi,
If i just add a StaticBody3D with MeshInstance3D as its child to a scene. It is lit even without any DierctionalLight3D node added to the scene.
Where does the scene get the default lighting?
Thanks
These buttons, the sun and world left of the three dots. If you click the 3 dots you can change and add the default environment and light to the scene directly.
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