Where I add physics layer in TileMapLayer on 4.4?

Godot Version

4.4

Question

How to add a physics layer on my tileset?
There is no physics layer, I want to add one.

In version 4.3 there is an ‘Physics Layers’ section in the TileMap inspector.
There you can add a new physics layer to the tilemap.

Now in 4.4, there is no Physical Layers element. What do I do?

When I open other projects/scenes that have a physics layer set, I see no change from the inspector from what I set on mine.

Expand the TileSet. It’s in there now.

Adding on to the directions here as, at least as a newcomer, this feels unintuitive: On the inspector for the TileMapLayer you want to add a physics layer to, you have to click the down arrow next to the tileset property, then click edit, then in the inspector there will be a section called “Physics Layers”. At least on 4.5.