Where is scale random in particle node parameters in GODOT 4.2?

Godot Version

godot 4.2


IIn Godot 3, under the Particles node, there is an option in the Process Material section called ‘Scale Random’ under the ‘Scale’ category

But in godot 4.2 i can’t find it , where its hiding ?


In Godot 4, this is replaced using Scale Min and Scale Max. You set the range from which a random value will be chosen.

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Thanks ,
Can i ask you where it is written in the documentation as i didn’t found it

You can read the section here. Process material properties — Godot Engine (stable) documentation in English


Note that Godot 4.3 will feature improved particle sliders, so you’ll be able to mimic the Random slider again: Improve editing of min/max particle properties by KoBeWi · Pull Request #81260 · godotengine/godot · GitHub

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