Godot Version
4.2.1
Question
So I (a total noob) am trying to make a multiplayer strategy game. I would like the players to be able to interact with scenes via mouse clicks. I have setup the Area2d that detects mouse clicks, but i don’t know how to differentiate between the clicks of different players.
If the solution includes code, I would be really grateful if it’s written in c#, but gd script works fine too.
Thanks in advance.