Godot Version
4.7
Question
There’s a weird thing going on with the shadows on the DirectionalLight3D node. Im on compatibility rendering mode and the problem is the shadows are kind of rotating depending on position.
Heres a video: video of test
4.7
There’s a weird thing going on with the shadows on the DirectionalLight3D node. Im on compatibility rendering mode and the problem is the shadows are kind of rotating depending on position.
Heres a video: video of test