Why Can I Not Import Images?

Godot Version

Godot v4.5

Question

Hello, I am having trouble importing images into Godot 4.5. Whenever I try to drag and drop images into the project folder, the image does not appear. I have tried looking for import settings, but it seems like this is only accessible from after I have imported an image.

Dragging an image into Godot does move the image to the folder, but it is not visible from Godot.

Thanks for any help you can provide.
edit: I am running Godot from my Program Files folder and the project is on a shared drive between my Windows and Ubuntu OS

edit 2 I switched operating systems (Ubuntu from Windows) and it imports fine using linux. I do not know what caused the issue, but I am glad to be able to start working on my project

What kind of image files are you trying to import? Only certain image files are supported. For example, if you try to drag and drop a GIF file, it’ll be in the Godot folder, but they won’t appear inside godot itself, because they’re not supported.

I started with .PNG files, then tried .BMP, .GIF, and even .aseprite
none of these seemed to import

It makes sense that gif files don’t show up, as well as aseprite files, since they’re not image files by themselves. BMP is not supported if it’s a 16 bit per pixel image, but otherwise it should show up. However, PNG files should definitely show up just fine. What happens if you put a PNG file in your project folder while godot is closed, then you open up godot and your project?

Also more info here:

Thanks for the clarification and linking the docs. After I am done for the day, I will poke at the Windows install of Godot

I did try restarting the program with the PNG file in it and… nothing

Can you post your PNG file? Check if the file is actually being copied into your project directory.

I figured out why the image files were not importing into Godot. The images were “internet shortcuts” since I was dragging them from Discord instead of doing the full “download>save image as…”

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