Why does my label have a label behind it when I change a spinbox value?

Godot Version

v4.4.1.stable.steam [49a5bc7b6]

Question

I’m trying to make a clock app, where you can set timers for things.

I have a Node2D, “Countdown”. This is a countdown object, a timer that you can set. It has a clock, which works. It also has a countdown label that counts down from the current time to the time the timer is set to.

It has 3 spinboxes, one for hours, one for minutes, one for seconds. Whenever I change one of the spinboxes, the countdown label changes, but has the original “-00:00:00” value too.

How and why is this happening?

Do you have two labels for the count down? it looks like you have two of everything, did you assign your main scene as a global/autoload so it loads twice?

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