Why dose my mesh is invisable when playing?

Godot Version

4.7 stable

Question


I made all the stuff in blender, I unwraped the whole thing ,painted the texture used a siple shader


and exported as gltf2.0 bc the docs recommnedet it and now as soon as i play the door it gone exept for one handle… dont ask me why.
thank you for reading.

Dont move the textures in the file tree, I think this was the problem.