Why is Godot limiting in making a voxel game?

Here’s a couple videos on the subject.

This is a devlog that goes into the complexities and problems you’re likely to run into.

This is a tutorial that will get you started.

Here’s a couple other threads that might have some answers for you:

You can also search the forums for previous discussions on this:

https://forum.godotengine.org/search?q=voxel%20order%3Alatest