I am trying to make wind push a characterbody 2D using an area 2D but I don’t know how to apply a force to the characterbody. I’ve gotten as far as to connect the character and the area2D using signals but I don’t what to when the character enters the area2d. For reference I’m making a top down game based on the wind puzzle mechanic in zelda games and I want the wind to slowly push the player back but not slow enough to allow them to get to the other end.