[WIP] Project 4W Demo is Here! Need your feedback | 0.1.1 Out!

Hey ! :waving_hand:

I’m working on a 2D pixel-art side-scroller called Project 4W and just put up the first playable demo on itch.io!

It’s still in Development Phase, so I really need your help to shape the final game.

:joystick: Try it here :

:video_game: Controls are explained at the bottom of the game page.

:speech_balloon: Any feedback – good or bad – is gold to me right now!
Your input will directly affect the next updates.

Thanks a million for trying it out! :folded_hands:

*New v0.1.1 Out ! :rocket:


:memo: Devlog #1

We’ve fixed some issues with the Gamepad and added a quick info screen to show all the inputs!

Give it another try and let us know if you run into any other issues. Your feedback really helps! :folded_hands:
Also, feel free to leave a comment on the itch.io page and check out the Devlog section! :dizzy:

:memo: Devlog #2

The game is slowly coming together…
I’m trying to get it ready for mobile as fast as I can :heart_on_fire:
Be sure to check the Game !

:memo: Devlog #3
Hey everyone! :waving_hand:

We’ve just uploaded a 2.5-minute gameplay video of Project 4W – it’s still in development, but we wanted to share the progress!
Try the demo and let us know what you think!

3 Likes

Disclaimer : I’m far from being a ‘gamer’ (just turned 76…).
Intrigued, however, I didn’t get far. Too dark to see what’s happening, and the game-pad controls (yes, I have a game-pad..!) were very ‘flaky’ (didn’t do what I expected…). Keyboard worked, but, without any on-screen assistance, no real idea of what to do (hold down, not just ‘pick up’…). Nice try; no cigar. I might try again the v.2 if it gets updated. Well done for getting something ‘out there’, though.

1 Like

Nice work so far :grinning_face_with_smiling_eyes: . I can see the vision. It has a nice retro charm to it.

Quick suggestions from me:

The camera may need to be set offset at all times. Its quite a rapid-transition from idle to when it looks ahead. Or you could slow down the camera speed; but that might get in the way of gameplay. or, maybe the camera position when you’re idle is half-way forward.

Might need to change the bind from Esc to something else as it snaps you out of full screen on itch.

Pressing E - Id personally speed the progress bar up. Unless you have a specific vision for how lengthy it is, it feels longer than it needs to be.

Other than that, love the vibe. Keep it up :grin:

1 Like

Greetings Dad3353! :waving_hand:

Thank you so much for taking the time to try out my game. :folded_hands:

You’re absolutely right about the darkness – I’ll definitely work on improving the brightness so everything is clearer.

I also realized I didn’t set up the gamepad controls properly – I’ll make sure they’re smooth and responsive in the next update.

I’ll also add a short tutorial at the beginning of the game so everyone knows what to do.

In the next version, I’ll fix all the issues you mentioned. I’d really love it if you could give it another try once I upload the new version and share your thoughts with me.

Be sure to check the Devlog section for future updates.

Thanks again for your time. Have a great day! :rose:

1 Like

Greetings IZebl! :waving_hand:

Thank you so much for your detailed and valuable feedback!

You’re absolutely right about the camera. In the next update, I’ll definitely work on the offset and camera movement speed.

Good point about the Esc key too – thanks for the heads-up.

I’ll also adjust the progress bar so it moves at a better speed.

Glad you liked the game’s vibe! Your comments were really helpful and I’ll be sure to apply them in the next update.

For future updates, feel free to check the Devlog section.

Thanks again for your time! :raising_hands:

1 Like

Hey everyone!

I’ve been working on mobile controls. :joystick:
It’s still in the early stages, and the art style is temporary for now XD

If you have any ideas about it, I’d love to hear them! :sparkles:

Hey!

Check it out and let me know what you think!

2 Likes

It is an interesting game but the view snapping back to the middle is a negative in my opinion.
At the very least it is going to take some time to get used to.
The controls are a bit of a learning curve. Thanks for the intro help on that but I forgot lots of them in my first run.
Another way to introduce them is a short tutorial section that guides you through the keys without the stress of gameplay.
All in all though I would say you are tracking well with this game.

1 Like

Hey !
thank you for playing the game ,it’s a good idea .. in next update i will change it to the tutorial level to get familiar with game and mechanics..
Thanks again for your feedback !

Nice work VAD :slightly_smiling_face:

Coming along nicely. My only gripe with the footage is the camera still feels a bit too snappy. Try using lerp? It could bridge the gap between what you want and what players will feel comfortable using

1 Like

Hey! Thanks

You’re right about the camera. I need to work on it more… I’ll test lerp for that.

Making the camera feel good for the player is so hard XD

Thanks again!

1 Like