Godot Version
4.3
Question
So I have a WorldEnviroment, 2 directional lights node and when i run, the sky is black, but light is normal + in editor the sky is also grey
Editor:
In-Game:
WorldEnviroment:
What is wrong?
4.3
So I have a WorldEnviroment, 2 directional lights node and when i run, the sky is black, but light is normal + in editor the sky is also grey
Editor:
I’m not sure if this is the fix. But it might be worth checking the Project Settings under Environment, have a look at the Defaults settings. I don’t think it’ll fix the sky issue, but it should at least give you something better than the infinite black void.
ok I found an answer: viewport → transparent background (on → off), I have it turned on, you basically pointed me on answer (as that 2 options are near, thx)
Happy I could help! Best of luck with the project!