Hey I for the life of my cannot figure out how to get the Y sort out on my game..My player scene is an autoload, I have too many scenes and have already got a working system all the way around working with my player right now(time, save, stats, inventory, journal) but my issue is, in my house interior and soon to be every other interior say I go into the bedroom, I’m behind the wall like I want to, but if I go into the kitchen and approach the wall I still am going behind it..I do have physics right so at least my feet show lol does anyone have any ideas as how to make that work?
Which nodes have y sort enabled on them? The way y - sort works is that the visual order depends on the position of the first parent node that doesn’t have y-sort enabled. So the visual order of the sprite should depend on the sprite’s parent, unless y sort is enabled on the player itself.
I have Y sort enabled across the board..also my player has Y sort enabled. my walls and player share the same Z index as well
You shouldn’t have y-sort enabled on the player, that would mean the player sprite is being sorted separately from the player.
How would you approach making walls function realistically? Like I mentioned, my player is an autoload…I’m not sure if it makes a difference
I would disable y-sort on the player node. You don’t need to have y-sort enabled on the player, you are not trying to sort the player node’s children separately from the player.



