The plugin includes a free, lightweight LLM model with no setup required. If you’ve never used AI in your workflow, it’s a great way to try it out. If you’ve been copy-pasting scripts into ChatGPT, this is a much more streamlined solution!
Note: Beta - may have bugs. Please use version control or a manual backup before starting.
We’ve added a ton of community requested features this release, made the AI smarter, and fixed a bunch of bugs. Here are some highlights:
New Features
TileMapLayer tools: New shape primitives for tilemaps: draw horizontal/vertical lines, stairs, and erase rectangles
Chat titles: Conversations now get AI-generated titles instead of just showing the first message
UI mode setting: Choose between main screen tab or side dock (now defaults to side dock)
New models: Kimi K2.5 Model and Claude Opus 4.6 support added
Auto Context Usage Widget: See your context usage right in the chat input to stay aware of token limits
Pixel Art Generator: Generate art with Retrodiffusion straight from inside Godot
Google OAuth: Sign in with your Google account for easier authentication
Flatpak Support: Ziva now works on Linux Flatpak installations!
Improvements
Settings dialog redesign: Tabs are now icons to fit better, unified upgrade/rate limit dialogs
Code blocks: Higher contrast for better readability
Input box: Now resizable
Chat header: Shows chat title instead of ID
Memory optimization: Reduced allocation churn on Linux builds
HiDPI Display Support: Fixed blurry rendering, scaling issues, and font rendering on high-resolution displays across all platforms (KDE, Gnome, etc.)
Installer
Performance: Reduced memory allocation churn in CEF texture updates on Linux
Physics Layers: Added physics layer support to configure_tileset_atlas tool
Bug Fixes
Linux release: Fixed missing CEF files
Chat messages: Fixed angle brackets being stripped from messages
I used to be in this camp as well. But when I set off to build an MMO on the side of my 9-5, I realized I simply didn’t have time for my ambition. Using AI is one way to bridge that gap.
@Dad3353 I respect your PoV, but there’s a difference between paying and managing a team and doing it yourself. AI doesn’t remove paying game devs from the equation, but it can empower each game dev to do more.
Updated to version 2.3.0 - Focused on stability and quality of life this time around.
Stability fixes (especially Windows):
Fixed copy/paste not working on Windows
Fixed installer extraction errors and ripgrep not found
Fixed save_scene crash during rapid parallel tool calls
Fixed get_scene_tree crash on deleted script references
Fixed edit_file silently succeeding without actually writing changes
Fixed dozens of silent fallback paths that hid errors instead of surfacing them
New stuff:
Undo button - Ziva now takes file snapshots before making changes, so you can revert with one click if something goes wrong
search_godot_docs tool - Ziva could previously look up class docs before answering, but now it has full access to all the docs, enabling it to be a much better teacher
run_tests tool - Ziva can now write and run tests for you
Message queuing - queue up messages while Ziva is still generating
Better model - You now can get GPT Mini (free), which is better than GPT Nano we were giving before
Also made some editor improvements:
“Files Modified on Disk” dialog auto-suppressed (no more reload popups every time a file changes)
Higher contrast syntax highlighting meeting WCAG AA standards