I would just like to know if there is a simple, easy-to-use function that will allow me to calculate to distance between two objects an 2D.
I need to know how far apart it is between the “hero” and the “baddie” to see if they are in attack range. I had code that does work sometimes, but, now I am trying to force the issue in a last ditch attempt to get it working right.
As always any help is greatly appreciated.
Regards.
I won’t even tell you what I was trying before that - that was so much easier.
Unfortunately the “baddie” characters still won’t take energy off me on every attack for reasons I can’t fathom, I tried turning of the “invincibility” timer and every other thing I could think off. Which to be frank isn’t that much.
Guess I have to leave it for now! And have it come back to bite me on the ar$e in the future.
Thanks for the help, knowing the distance made everything so much easier.
Actually with a rejigging of code and using that distance function you gave it might be working now. I’ve tested it out a couple of times and it did work but I need to do more testing - it hard the get the conditions just right to get the error/ or not to occur but it looks promising!