2D Kids Game "Captain Holeetooth" 16-Bit Art / Godot4 Revival! MIT license

Youtube Gameplay footage :television:

Captain Holetooth — A Small, Handcrafted 2D Adventure

Hi everyone,

I’m Oliver — a 49-year-old solo developer with over 30 years of gaming experience and a long background in game design (including time at Nintendo). This is my first game, and I’m reviving it with a fresh push to bring it to life in a modern engine.


The Story

Captain Holetooth is on his way home when a sudden storm throws his flying ship off course. It crashes into a ledge — one wing tears off — and down he goes! Lucky for him, he leaps free just in time… and plunges into a lake.

Now stranded in an unknown land, he must recover his precious stolen candy and find his way back to his castle.


Gameplay & Vision

This game is small by design — built to be completed in about 30 minutes. I’d rather finish something meaningful than let it stall under scope creep. Sequels are already on the horizon — this world has more to tell.

What you’ll experience:

  • Meeting quirky characters who bring the world to life.

  • Exploring hidden secrets tucked into every level.

  • Collecting items that matter.

  • A mood that’s relaxing, mysterious, and occasionally thrilling.

  • Replay value through discovery and exploration.


Planned Levels

  1. Mystical Forest & Underground Labyrinth — Home to some… unusual inhabitants.

  2. Snowy Mountain Peak — Big things always happen at the top.

  3. Journey Home — Side-scrolling flight back to the castle.

  4. Happy Ending in the Castle — Meet even more characters and wrap up the tale.


Current Status

The game was originally built in Godot 2 — yes, that old. I’ve started porting it forward using AI-assisted tools to modernize the code and assets, but I’m hitting technical walls. I’m not a full-time dev anymore, and while I know game design inside out, I need help to finish this.


What I Need

  • Godot 4 (or Godot 3.5) developers — to help refactor or port the codebase.

  • 2D artists — I have old assets, but they need polishing or reworking.

  • Sound/music collaborators — I’m composing, but open to co-creation.

  • QA testers — once we have a playable build.

  • Cheerleaders — even if you just want to follow along and offer encouragement.


Why I’m Asking

I’ve poured my heart into this. It’s not AAA — it’s personal. And I’d love to share it with you… with your help.

If you’re interested in contributing — even a little — or just want to chat about the project, I’d love to hear from you.

Thanks for reading — and thanks for being part of this amazing dev community.

— Oliver

3 Likes

Oh, this looks cute. But also, by skipping though your github, like a bit of work :slight_smile:

Just a side note, as you seem not to be aware of this: when searching “hirnbix” your old domain appears right on top, hosting an adult only site. Maybe think of letting go of hirnbix and removing mentions on the game’s original itch page.

Oh! Thanks - I got to get rid of this name!
Oliver

I contacted itch.io immediately and will create a new page soon.
Thanks again!

Haha, yes a few pixels are missing. But its not so much if more people would work on it.
I tried my best to make at least the structure a bit more structured.
Only Bummer is really that I can’t get the SMP files to convert.
What I’ll do:

  • Play the Godot 2 Version
  • Record Sound in Backbround
  • Extract samples and cut them for OGG export

:smiley:

2 Likes