Captain Holetooth — A Small, Handcrafted 2D Adventure
Hi everyone,
I’m Oliver — a 49-year-old solo developer with over 30 years of gaming experience and a long background in game design (including time at Nintendo). This is my first game, and I’m reviving it with a fresh push to bring it to life in a modern engine.
The Story
Captain Holetooth is on his way home when a sudden storm throws his flying ship off course. It crashes into a ledge — one wing tears off — and down he goes! Lucky for him, he leaps free just in time… and plunges into a lake.
Now stranded in an unknown land, he must recover his precious stolen candy and find his way back to his castle.
Gameplay & Vision
This game is small by design — built to be completed in about 30 minutes. I’d rather finish something meaningful than let it stall under scope creep. Sequels are already on the horizon — this world has more to tell.
What you’ll experience:
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Meeting quirky characters who bring the world to life.
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Exploring hidden secrets tucked into every level.
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Collecting items that matter.
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A mood that’s relaxing, mysterious, and occasionally thrilling.
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Replay value through discovery and exploration.
Planned Levels
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Mystical Forest & Underground Labyrinth — Home to some… unusual inhabitants.
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Snowy Mountain Peak — Big things always happen at the top.
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Journey Home — Side-scrolling flight back to the castle.
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Happy Ending in the Castle — Meet even more characters and wrap up the tale.
Current Status
The game was originally built in Godot 2 — yes, that old. I’ve started porting it forward using AI-assisted tools to modernize the code and assets, but I’m hitting technical walls. I’m not a full-time dev anymore, and while I know game design inside out, I need help to finish this.
What I Need
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Godot 4 (or Godot 3.5) developers — to help refactor or port the codebase.
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2D artists — I have old assets, but they need polishing or reworking.
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Sound/music collaborators — I’m composing, but open to co-creation.
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QA testers — once we have a playable build.
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Cheerleaders — even if you just want to follow along and offer encouragement.
Why I’m Asking
I’ve poured my heart into this. It’s not AAA — it’s personal. And I’d love to share it with you… with your help.
If you’re interested in contributing — even a little — or just want to chat about the project, I’d love to hear from you.
Thanks for reading — and thanks for being part of this amazing dev community.
— Oliver

