Made this card effect thing. It can be used for other things than just cards, but that’s just what I made it for at first: Godot Card FX by Binbun
- Parallax mapping with 5 layers by default and customizable depth (can be increased, but because dynamic arrays don’t work in shaders you have to do it manually).
- Holographic rainbow effect (Based on hue shifting)
- How much viewing angle affects it is also customizable.
- Shine effect
- Customized similarly to holo effect
- Holo and shine effect direction and steps easily customizable.
- Effects mapped using texture pixel size, meaning it works well with pixel art (but other styles are supported as well)
- Invertable value resulting in a nice negative look (does not invert all colors, only the value)
- HSV Based color replacement meaning you can easily change colors without losing detail, since saturation and value are preserved.
- Also ability to mask which areas to replace (shown in the yellow, red, purple and cyan cards in fourth GIF)
